Design System and Prototype
For this project we were to analyse the brand identity within an app or website, utilize the analysis to iterate in the design system, and lastly prototype select flows of the new applied design system.
Project
UI, Visual Design, Prototyping
Date
Fall 2019
chose your own adventure game
text adventure role playing game
fantasy novel
Magium is lacking voice beyond plain text.
Both readers and gamers; both nostalgics and newbies. The goal is to be accessible and appeal to a wide variety. By nature, a digital C.Y.O.A. R.P.G. story crosses audiences. As such it has the potential and desire to tap into these available audiences.
Both readers and gamers; both nostalgics and newbies. Bring in familiar flavor for these dualities. I aim to bring people back for the paid book chapters by adding voice, flavor, and life to the experience.
Still aiming to leave the power of imagination with the user as is the original vision for the app. Everything is going towards further unleashing the imagination.